![]() Not only can it handle these high-end tasks, the M-series Macs do it quietly with no fan noise so you can work for hours in peace. Apple's laptops can have 128GB video RAM, even high-end PC laptops only have 16GB VRAM. The unified memory is great for 3D texturing and modelling apps like the industry standard Substance Painter and ZBrush (both have Mac native versions) because they can fit more textures in real-time. Macs are used heavily by developers because they work very well for this. Here is a video from a developer who used Macs for game development (19:30 in video): It needs powerful hardware to make games. Playing games can take up a lot of time that could be spent more creatively/productively but Apple making moves into games also improves game development on Mac, which is a really good career opportunity in many job roles - art, development, QA, sound design, VFX. What they should do is work on Mac to be the best not only for film and music editors, but also 3G & Coding and the best General computer! Gaming is a brain killer for both kids and adults, Apple in my opinion should have nothing to do with it! The current Macs target a working professional and so that is where they sell If Apple seriously wants to get into gaming, either they need to target the kid segment or the tech enthusiast. Their parents ain't buying them a $2K Mac to game. People who have time to play games the whole day are kids. ![]() Even Steam gave up on macOS and CS:GO is no longer supported. Pushing hard? The new ARM based Mac Pros don't even support GPUs. ![]()
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